Solarion's Palace

Overview
Solarion's palace is a dungeon concept made by Darkheart10. the dungeon consists of a large golden/marble palace floating in the clouds. with 10 rooms of enemies. the questing theme is Tech War (A) and the boss theme is '''The Only Thing They Fear Is You - Doom Eternal. (''')

The dungeon has a limit of 9 minutes and 30 seconds on insane and 12 minutes and 30 seconds on Nightmare. the dungeon has 10 rooms. with bosses being in room 5, 8 and 10.

Lore
''You wake up on a hard, cold ground, your vision is blurry and you feel light headed you slowly wake up... but something has changed.''

''you are not in the safety of the lobby anymore you are on a marble path, leading to a palace. a palace made of gold and marble.''

''you peer over the edge of the path... you cant even see the ground from up here. you do not know if you are welcome, or seen as an imposter.''

Solar Knight
The solar knight is a melee-type enemy. with 2.5Q HP in insane and 3Q in Nightmare. when a player is close enough to the solar knight the solar knight will charge up a dash. and shortly after dash towards the targeted player attempting to stab them with their lance. the dash has a range of up to 10 studs on insane and 15 studs on nightmare.

Solar Magician
the solar magician is a ranged enemy with 2Q HP in insane and 2.75Q hp in Nightmare. when a player is in range multiple yellow bolts will rapid fire out of the magician's staff. similar to the Destroyer's chain-gun attack in Orbital Outpost. or the void orbs spell.

Solar Archer
The solar archer is the second ranged enemy in Solarion's Palace The solar archer has 1.5Q HP in insane and 2.25Q HP in Nightmare. this enemy will have the most range out of all of the enemies. when a player is in-range of the archer's attack a large circle will appear under the targeted player and when the circle detonates smaller circles will appear under the players in-range who were not targeted.

Solar Healer
The solar healer is a unique enemy. it has the lowest health out of all the enemies having a microscopic 500T HP in insane and 1.25Q in Nightmare. these are unique because they cannot attack. they can only heal other enemies or themselves.

Elite Hunter
the elite hunter is a enemy summoned by Solarion the elite hunter has 2.5Q HP in insane and 5Q HP in Nightmare when a player is in-range the elite hunter will fire an explosive towards the player. when it explodes it will leave a radius of solar fire on the floor damaging people if they touch it.

Sunlight Battlemage
the sunlight battlemage is the first miniboss, encountered in room 5 of Solarion's palace. the sunlight battlemage has 4Q HP in insane and 6Q HP in Nightmare ATTACK1: the screen will flash white. and the boss will teleport to everyone in the room attempting to kill them with a close-range explosion after the explosion happens, the radius will grow to explode again, and again (3 times) making getting caught in this explosion VERY DEADLY,

ATTACK2: a golden aura will be inflicted on a random player. if anyone goes near that player them and the affected player will take rapid continuous damage this aura will last up to 8 seconds when the sunlight battlemage is on half HP this aura will affect 2 random players.

ATTACK3: 4 green-zones will appear players will have 5 seconds to get inside a green-zone after 5 seconds have passed a huge explosion will happen in the centre of the room. instantly killing anyone who is not in a green-zone

The Gatekeeper
The gatekeeper is the second miniboss encountered on room 8 of solarion's palace. the gatekeeper has 4.5Q HP in insane mode and 6.5Q HP in nightmare mode. ATTACK1: the gatekeeper will charge up a death-ray and move the beam around the room. if you get hit by this beam you will instantly die.

ATTACK2: when the gatekeeper is on half HP it will summon 4 lightning crystals out of the wall. that will attempt to zap players. when he is on a quarter HP 4 MORE crystals will be summoned.

Solarion
Solarion is the final boss. encountered in room 10 of Solarion's palace. he has 7Q HP in insane mode and 9Q HP in Nightmare mode.

ATTACK1: Solarion will leap up into the air and slam his sword into the ground. creating multiple shockwaves (a random number between 3 and 6) the only way to dodge these shockwaves is to jump over them.

ATTACK2: the room will start shaking. creating large portions of the ceiling to fall down into very large radiuses getting hit will do insane damage.

ATTACK3: a green zone will randomly appear in the room then shortly after a wave of lava will start closing in slowly accelerating. until the only safe place is the green zone around 1 second after. the lava will start receding.

ATTACK 4 Solarion will perform an animation similar to the flame cyclone. as he spins large gilded crescents will fill the room the gilded crescents can richocet once before finally disappearing. if you get hit by these crescents you will be slowed down.

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